Atlanta news channel 33 reports, that a young teen had just completed a fad phase game called Charlie Charlie.Atlanta news further reported that just minuets after the game was played and a said demon was summoned,the teen had a brain hemorrhage and died immediately.
Jocelyn Morales, was just 17 years old. Jocelyn Morales was playing the social fad game, Charlie Charlie, the game is a game, where they try or attempt to summon a Mexican demon.The Charlie Charlie game is a newer occultist social media trend, that is being played around the world.
It is not clear if a said demon was summoned, but one can merely think it may have been a reason as to the recent death of the youngster.
According to two other sources, who were in fact the other two teens that were playing the game with the Morales girl, they said and stated that they had felt a presence inside their room.They also stated they had heard voices inside their room, just minuets after playing the game.
The two young teens mentioned that they felt something, some force they could not see, they stated they felt the said force touching them, apparently just right before the Morales girl was lifeless and bent over on the floor.
Are you sure there is no demon named Charlie, because demons can call themselves anything they wished to.
Maria Elena Navez of BBC Mundo said “There’s no demon called ‘Charlie’ in Mexico,” and suggested that Mexican demons with English names (rather than, say, “Carlitos”) are “usually American inventions.” Urban legend expert David Emery says that some versions of the game have copied the ghost story La Llorona, popular in Hispanic America, but the pencil game is not a Mexican tradition. Joseph Laycock, a professor of religious studies at Texas State University argued that while Charlie is “most often described as a “Mexican ghost,” it appears that Christian critics reframed the game as Satanic almost immediately” due to their desire to “claim a monopoly on wholesome encounters with the supernatural.”
Psychological suggestion can lead people to expect a particular response, which can result in thoughts and behaviors that will help bring the anticipated outcome to fruition – for instance by breathing more heavily. Christopher French, head of the anomalistic psychology research unit at the University of London says that human agent detection leads people to see patterns in random events and perceive an intelligence behind them. He argues that divination games involve magical thinking, saying “Often the ‘answers’ received [in divination games] might be vague and ambiguous, but our inherent ability to find meaning—even when it isn’t there—ensures that we will perceive significance in those responses and be convinced that an intelligence of some kind lay behind them.” Kate Knibbs, writing in Gizmododescribed the game as a “a Vine-ready pastiche of kitsch occultism” that “has the familiar pull of pareidolia” where people interpret patterns as having a meaning.
Stuart Vyse, a psychology professor at Connecticut College argues that teenagers often go to see paranormal movies in groups, and “There’s a real social bonding aspect to this whole phenomenon,” and “It’s almost a developmental passage for some kids, to deal with things that are scary.” Donald Saucier, a psychology professor atKansas State University argues that teenagers go though “a period where social influence is very strong” and they are more prone to superstition. Stephen Schlozman, an assistant professor of psychiatry at Harvard Medical Schoolsaid “I think kids are interested in the dares that aren’t actually all that dangerous, but have that feeling of danger to them.” Sharon Hill argues that teenagers playing the game “overreact because of the peer situation.”
Various media outlets described participants in the games as gullible. Pastor Carl Gallups told WPTF news radio “I have done some experiments with this, and I think people are being punked. On my desk in front of me, I have the two pencils set up and the one on the top that is balanced is easily moved by just a puff of air.” He continued, “I held my phone up to pretend like I was filming it and just started breathing a little heavy, but it’s indiscernible to anybody around, and the pencil just moves so easily.” Fred Clark and Rebecca Watson liken the phenomenon of pencils moving on a desk to James Hydrick‘s debunked claim that he could move a pencil on a desk by psychokinesis.
Andrew Griffin wrote in The Independent that the game is “perhaps scarier than a Ouija board because it doesn’t have the same explanations. With those boards, players have to keep hold of a glass while it moves around the table—so it’s not difficult to imagine that people might be pushing it around without knowing it.”
The Racket Report, a parody website that describes itself as “not intended to communicate any true or factual information” has invented the claim that 500 “mysterious” deaths resulted from playing the game. The Fiji Sunhas reported claims made by the satire website as news. The Fijian Ministry of Education has banned the game, and three Fijian teachers in Tavua were taken to a police station for questioning over allegations they forced their students play the game, before being cleared of all charges.
Kate Knibbs writes that “once the paranormal fad went viral, it didn’t take long for Christian fearmongers to warn against calling on the nefarious spirit world.” Pat Robertson denounced the Charlie Charlie challenge as demonic. Various exorcists have promoted the idea that the game causes spirit possession, along with Muslims in Jamaica and the UAE.
David Emery argues parsimoniously that when simple scientific explanations “can sufficiently explain why a phenomenon occurs, there’s no reason to assume supernatural forces are at work.” Despite simple scientific explanations being offered by science journalists, these are less readily available in mainstream news outlets.
What is the Charlie Charlie challenge?
The “Charlie Charlie” game is a modern incarnation of a Spanish paper-and-pencil game called Juego de la Lapicera (game of the pens). Like aMagic 8-Ball, the game is played by teenagers using school supplies to produce answers to questions they ask. Teenage girls have played Juego de la Lapicera for generations in Spain and Hispanic America, asking which boys in their class fancy them
Originally described on the internet in 2008, the game was popularized in the English-speaking world in 2015, partly through the hashtag#CharlieCharlieChallenge. On 29 April 2015, an alarmist tabloid televisionnewscast about the game being played in Hato Mayor Province of theDominican Republic was uploaded to YouTube, and the unintentional humor in the report led to the game trending on Twitter, crossing the language barrier to be played around the world.
Some other links are posted here, so you can decide for your selves, if the Charlie Charlie challenge is dangerous or just just media hype propaganda?
Disclaimer: The following information has been provided to us and the article is based on the said information, we obtained. All allegations made are alleged, and the Paranormal Herald can not be held accountable for other parties information.
Paranormal Herald : Evan jensen